Hello, welcome to my portfolio !

I am a Bachelor’s degree student in Interaction Design at L’Ecole de design Nantes Atlantique (France), I will join the Master’s degree "Immersive UX Experience" in the same school, a Virtual and Augmented Reality specialized Master.

I am currently looking for an internship of 4 to 5 months between September 2018 and mid February 2019.

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BEHANCE

UI DESIGN

THE VIRTUAL ARCTIC EXPEDITION, 2017

{Internship project at b-com} {Adobe Illustrator, Adobe Photoshop}

I participate to this project during my internship as UI/UX designer at b-com (French Institute of Research and Technology). The Virtual Arctic Experience is a multiplayer virtual reality experience about the global warming made in partnership with Océanopolis (ocean discovery park). It is developed with Unity and HTC Vive.

My goal was to shape the graphical appearance of the user interface and create a style guide and a logo for the experience. I created a clean and flat design user interface to avoid eyestrain of the user in virtual reality. My work has been integrated in the experience at the end of the internship.

GAME DESIGN

KADATH, 2018

{School project} {Unity, C#, Affinity Designer, Adobe Photoshop}

Kadath is a survival horror at the first person made with Unity. It is inspired by the universe of H.P LOVECRAFT, one of my favourite writer. He is named in tribute to The Dream-Quest of Unknown Kadath. It was an individual project achieved in 2 months and half.

I use free assets for the 3D models with PBR texture from freepbr.com, it allow me to quickly reach the desired graphic quality and focus myself on the game design and the C# scripting. I use the Unity Terrain Editing Tools to create the map and adjust myself the Particle System Tool to create the FX, the animation for the player has been made by myself in Unity. The 3D model and the animations for the creatures came from mixamo. I paid special attention to sound design to promote immmersion by using the audio tools of Unity dedicated to the mixing and spatialization of sounds.

I use use agile method to be organised and hold my goals. I use my knowledge in digital photography for lighting and post process the rendering of the game.

DOWNLOAD KADATH HERE

KADATH ARCADE VR, 2018

{School project} {Unity, C#} {Affinity Designer} {Leap Motion} {Makey Makey} {HTC Vive}

I also design a VR version of KADATH for my bachelor's project. This version use the Leap Motion and custom gloves connected to the computer through a Makey Makey board, the game can be entirely played without the HTC Controller.

The Leap Motion is use to detect the hands, each hand is associate with a weapon. When the Leap Motion detect the right hand the player is equiped with a pistol and when it detect the left hand it switch to the shotgun.

The gloves have three functions cabled with the Makey Makey which allow the player to shoot, reload and teleport on the map.

MAKEY MAKEY BOARD
SHOOT
RELOAD
TELEPORT

GRAPHIC DESIGN

THE LORD OF THE RING, WOOD CHEST ARMORY, 2016

{School project} {Adobe Illustrator} {Adobe Photoshop} {Handcraft}

Creation of a wood chest which reveal the swords from the main character of the universe of the Lord of the Ring. To create this chest I used both my digital and manual skills. I draw the shape with Illustrator and then use Photoshop and personnal photography for the texture.

FILM POSTER, 2016

{School project} {Adobe Photoshop}

Integration of my face in a movie poster with Photoshop.

HALO DRAWINGS, 2016

{School project} {Adobe Illustrator}

The aim of the project was to create four illustrations about a cultural production that we were free to choose. I decided to illustrate four major weapons of the video game Halo. I created very detailed illustration of these weapons in a flat design style. To deal with the lot of detail, I divide each weapon into subpart, and organise each parts of these subparts logically and named them with the layer tool.

CMB LOGO, 2016

{Personnal project} {Adobe Illustrator} {Adobe Photoshop}

Creation of the logo for my airsoft team "CMB".

ARCHITEQUE, 2016

{School project} {Adobe InDesign, Adobe Illustrator}

This project was created during the graphic design course. The aim was to create a set of three leaflet for a library specialized in architecture which each month put forward a famous architect and create exhibitions and conferences about his work. The purpose of the exercise was to create a good ranking of the content. I decided to create a clean design with few picture and choose one colour to distinguished each month.

PHOTOGRAPHY

INSTAGRAM

MY GEAR

MY FREELANCE WEBSITE

VIDEOGRAPHY

CONTACT

p.escop@lecolededesign.com
+336 80 65 44 52

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